3D Art
Cage Goblin – Unleashed!
by Ashitaka on Nov.29, 2009, under 3D Art
I have been working on this for a few days now.
But after numerous failures at sorting out the rigging and a problem with the weight painting its finally at a usable state!
He is a fully working rig at the moment, without getting into vector morphing for the mouth. I guess that’s the next thing but I’m trying not to go at it too hard.
I think I will work on that another day, it should work fine as I have left plenty of vectors to play with around the mouth, just hoping it works OK!
Things I want him to be able to do is :
- Talk
- Move
- Ears to wiggle
- Jaw to move
That probably covers it but it certainly needs some refinement, but considering the stuff I was doing a little over a month ago I’m pleased with my progress!
Oh and I certainly want to refine the texture… *shudder*
Helmut!
by Ashitaka on Nov.21, 2009, under 3D Art
Well impressed with this :
Probably took me around 2 hours or so, which to be honest considering how long I’ve actually been doing this for I’m pretty pleased with.
It’s really the first high rez model I have ever done and I’m happy with how it has come out, I need to mess with some settings for the background and continue to tweak the reflection and lighting but all in all, well chuffed!
Holy Particles Batman!
by Ashitaka on Nov.18, 2009, under 3D Art
Tonight was mess around with particles night .. would have been much more productive if I could have found an up to date candle tutorial but oh well!
Quite happy with the evenings work, even if I did loose 30 minutes worth of sword creation
bah oh well, one for another night!


