MekaDragon

3D Art

Cage Goblin – Unleashed!

by Ashitaka on Nov.29, 2009, under 3D Art

cage-goblin-unleashed

I have been working on this for a few days now.

But after numerous failures at sorting out the rigging and a problem with the weight painting its finally at a usable state!

Cage Goblin!He is a fully working rig at the moment, without getting into vector morphing for the mouth. I guess that’s the next thing but I’m trying not to go at it too hard.

I think I will work on that another day, it should work fine as I have left plenty of vectors to play with around the mouth, just hoping it works OK!

Things I want him to be able to do is :

  • Talk
  • Move
  • Ears to wiggle
  • Jaw to move

That probably covers it but it certainly needs some refinement, but considering the stuff I was doing a little over a month ago I’m pleased with my progress!

Oh and I certainly want to refine the texture… *shudder*

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Helmut!

by Ashitaka on Nov.21, 2009, under 3D Art

helmut

Well impressed with this :

helm1

Probably took me around 2 hours or so, which to be honest considering how long I’ve actually been doing this for I’m pretty pleased with.

It’s really the first high rez model I have ever done and I’m happy with how it has come out, I need to mess with some settings for the background and continue to tweak the reflection and lighting but all in all, well chuffed!

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Holy Particles Batman!

by Ashitaka on Nov.18, 2009, under 3D Art

holy-particles-batman

Tonight was mess around with particles night .. would have been much more productive if I could have found an up to date candle tutorial but oh well!

Quite happy with the evenings work, even if I did loose 30 minutes worth of sword creation :( bah oh well, one for another night!

particle tim

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